Eliot Lefebvre ([info]lostfactor) wrote,
@ 2008-07-09 19:18:00
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Brain Go Hurt-machine
After Elaine and I got back from the zoo, I was doing my usual web trawl when I noticed that someone at Wowhead was apparently using their time during the Wrath hands-on to copy down all of the current talent information. That meant that they now had totally legit talent calculators in place based off the current Alpha talents.

So, once I got done figuring out my shaman's new spec (and she gets to be an even bigger fat cracklin' bag of power in Wrath, it seems), I started looking at the Death Knight trees.

It doesn't make sense. None of the dang trees do anything. They're all full of things that can be nabbed for tanking or for DPS or crowd control, and it's all insane and crazy and makes the class look like one of the most versatile hybrids ever. I can't even start figuring out how all of this is supposed to work, it's brain-shatteringly different. I can already see the changes they've wrought in the new Warrior trees, for instance, making Protection more viable for solo and giving you an excuse to dip into Fury and such, but... this is crazy. This is bizarre, it's truly unbelievable.

Well done, Blizzard. Well done.

Now, back to figuring out how the screw all of this fits together.



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[info]thiocyanide
2008-07-10 03:30 am UTC (link)
I'm of the opinion it's all complete bullshit. Rogue Sub 61: Reenter stealth every 3 seconds for 9 seconds. What the fuck does that do?

Plus, no paladin trees makes this tankadin a sad panda. A sad panda that doesn't believe the trees.

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[info]lostfactor
2008-07-10 12:08 pm UTC (link)
Sorry to break it to you, but all evidence points to it being genuine. Hunters and paladins were known to not have had all of their abilities/talents finalized as of the Invitational, and everything that we see here is totally consistent with what was seen at the Invitational. A vast majority of these talents were discussed there, at that.

As for Shadow Dance, well, both Cheap Shot and Ambush have no cooldowns. It also enables a mid-combat Shadowstep. In a tree all about openers, it buffs your openers. I don't think it's the best talent out there, but I can sort of see what they were going for.

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[info]thiocyanide
2008-07-11 01:30 am UTC (link)
Shadowstep can already be used out of stealth, you're not likely to be behind your opponent for Ambush, and CS has a stun DR timer. The ability, as it stands, is bad. ><

If these are real, 90% won't be around come release, that's for sure.

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